The Shot

What we're measuring next

Every question still open on The Shot, by front, each with how far it has got. As one is answered, it says what answered it.

The phone

  1. Partly answered

    How much does the phone download?

    Our bingo's web player is 11.6 MB on a first visit. The Shot's own figure comes with its game client.

  2. Open

    How long from scanning to playing?

    From the QR to the first tap, first visit and cached, on slow networks too.

  3. In test

    Does a player survive the network changing?

    In our bingo the connection survives Wi-Fi to mobile data. Same team, same role and no duplicated taps is next.

  4. Open

    One code for everyone, or one per entrance?

    Where a player's section is assigned: before they arrive, or as they connect.

The big screen

  1. In test

    Does it keep up on a real television?

    On an emulator it catches up when its animations run long. Next: animations sized to the game, on real hardware.

  2. Open

    Can it show a phase while it is still being played?

    Today it shows each moment once the game closes it. Live means starting a contest before it knows who wins.

  3. Partly answered

    How many screens can follow one match?

    Two have, fact for fact. An arena has more, and real televisions.

  4. Answered

    Does it survive being switched off?

    Yes: off for fifteen seconds mid-match, it came back with nothing missing. Measured on a television emulator.

The console

  1. Open

    One stage manager, several, or none?

    Which combination coordinates the screens of a night best is measured, not assumed.

  2. Open

    Does one console run the night from Android and iOS?

    A stage activated from either reaches every screen in under a second, with who activated it.

  3. Open

    What gets counted at the end?

    Who joined, who acted, in which turn — recorded while the game is played.

Underneath all three

  1. Answered

    Can it take ten thousand phones pressing at once?

    The storage can: 99 in 100 taps safe in 33 ms, none lost, 83× faster than MySQL. One desktop, simulated phones.

  2. In test

    Where does one machine break?

    The whole path of a tap over the network, pushed until it drops something.

  3. Open

    Which links go peer to peer, and which through the event?

    Phones already find each other across networks over iroh; the taps travel to the event's ingestion. Which link takes which path is being decided.

  4. Open

    What does a full arena cost?

    Calculated, not simulated: what each device was measured to do, times the people in the building.

The game

  1. Answered

    How long is a turn?

    About sixteen seconds by design; the first run across the network took 15.2. A four-turn game runs from just under two minutes to about four.

  2. Answered

    How are roles dealt?

    By the rules: every turn, attackers get Lift, Aim or Shoot, defenders Block, Deflect or Charge.

  3. Answered

    Who takes the Final Shot?

    By the rules: the side behind, only if it wins the Power Race — one shot per basket, all of them made.